In the New York Times article, Travis Vogan, a professor from Iowa who studies media in sports, is quoted as saying: "The audience legitimizes the experience. You are connected to other people who want to be close to the event." Cameras often zoom into the crowd to capture and convey the emotions. It's about the atmosphere. As an germany rcs data alternative to fans, attempts were made during the crisis to put up posters or dummies in stadiums - or computer-generated fans were superimposed. None of this worked. We are rightly talking about ghost games.
My conclusion: The lack of a concrete counterpart makes us acutely aware that emotions play a central role in all communication processes. Distance learning or coaching via screen lacks the three-dimensional face-to-face experiences with smell, the paraverbal signals and the original sound. Background noise is known to be very important. Thanks to Corona, the value of the live audience, i.e. the presence of actors, has been made clear to us.