Language selection criteria

Discuss hot database and enhance operational efficiency together.
Post Reply
shapanwwuom
Posts: 224
Joined: Thu Jan 02, 2025 8:27 am

Language selection criteria

Post by shapanwwuom »

It is not as difficult to choose a programming language as it is to use it. And it is even more difficult to learn a language if you do not know it. Let's consider the main criteria for choosing a game programming language. They are especially important for indie developers.

Criteria:

Game type. Action and shooters require high graphics and performance. C++ or C will provide this. Casual games or puzzles are less demanding. Java or Python are suitable.
Graphics and 3D support. The C++ language uses OpenGL or DirectX libraries. This provides direct access to graphic resources. Provides support for 3D graphics. For 2D games, the libraries listed are not required. Python with Pygame or JavaScript with HTML5 and Canvas are suitable.
Game performance. High-performance languages ​​– C++ or Rust. They have a low level of abstraction. Ideal choice for complex 3D games.
General usage. Some languages ​​are more widely used than others. This is an important factor in gaining access to a large library of resources and tools.
Portability and multiplatform. Some languages ​​will allow you to chinese overseas america data port games to different platforms. For example, Unity (C#) or Unreal Engine (C++).
Mobile platforms. The choice depends on the platform.
Knowledge of the language. Often the choice depends on experience in a certain language. For porting to other platforms, you can order porting from another studio.
Speed ​​of development. Languages ​​like Python are known for their ease and speed of development. This is a significant factor for small teams or projects with limited time.
Licensing costs. Some frameworks require paid licenses. For example, Unity must be purchased to be used for commercial purposes.
Do you want to master time management for free?
Found 11 courses on time management . Some of them are below:
Mobile games
One of the main rules of programming, figuratively sounds like - do not reinvent the wheel. Indeed, why write a game from scratch? When thousands of ready-made solutions are offered. We are talking about engines and game designers.

Using these "helpers" of game developers will allow to reduce the time of game creation several times. And with game designers you don't need to know the language at all. The following guide will help with choosing the engine and language for the game.
Post Reply